Interactive · Phenotype Selection

Pheno Hunt: Find the Warrior

Eight regular seeds, every one a different plant. You have enough trials to test some of them, never all of them, and at the end you keep exactly one. This is the part of breeding nobody can do for you.

The hunt

Popping regular seed is the purest form of the craft. Every seed holds a different plant, and your job is to find the one worth keeping as a mother. The catch is that you cannot test everything, so every cull is partly a guess.

  • Trial I, the stem rub. Pinch and rub the stem of four seedlings and smell your fingers. That reveals aroma only. Then cull three plants.
  • Trial II, structure. Watch three plants through veg for vigor and internodal spacing. Then cull two.
  • Trial III, flower. Run two of the last three to bloom to learn resilience. Then choose your keeper.
  • At the end you see all eight, including the ones you culled blind. Sometimes the Warrior was the plant you threw away in week two.